﻿/*
 * Nix PBEM Game Engine.
 * Copyright (C) 2008, Lauris Bukšis-Haberkorns
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

using System;
using System.Collections.Generic;
using System.Text;

namespace Nix.PBeM.Engine.DataTypes
{

	/// <summary>
	/// Unit interraction.
	/// </summary>
	public enum Interraction
	{
		/// <summary>
		/// Units can not interract.
		/// </summary>
		None = 0,
		/// <summary>
		/// Unit are in the same location but can not be seen.
		/// </summary>
		SameLocation = 1,
		/// <summary>
		/// Unit are in the same location and can be seen.
		/// </summary>
		CanSee = 2
	}
}
